| Aerospace Blockset™ | ![]() |
Utilities/Math Operations

The 3x3 Cross Product block computes cross (or vector) product of two vectors, A and B, by generating a third vector, C, in a direction normal to the plane containing A and B, and with magnitude equal to the product of the lengths of A and B multiplied by the sine of the angle between them. The direction of C is that in which a right-handed screw would move in turning from A to B.


| Input | Dimension Type | Description |
|---|---|---|
First | 3-by-1 vector | |
Second | 3-by-1 vecto |
| Output | Dimension Type | Description |
|---|---|---|
First | 3-by-1 vector |
![]() | 3DoF (Wind Axes) | 4th Order Point Mass (Longitudinal) | ![]() |
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