| addBody | |
| Aero.Animation method | Add loaded body to animation object and generate its patches |
| addNode (Aero.VirtualRealityAnimation) | Add existing node to current virtual reality world |
| addRoute (Aero.VirtualRealityAnimation) | Add VRML ROUTE statement to virtual reality animation |
| addViewpoint (Aero.VirtualRealityAnimation) | Add viewpoint for virtual reality animation |
| Aero.Animation | |
| class | Visualize aerospace animation |
| constructor | Construct animation object |
| Aero.Body | Create body object for use with animation object |
| Aero.Camera | Construct camera object for use with animation object |
| Aero.FlightGearAnimation | Construct FlightGear animation object |
| Aero.Geometry | Construct 3-D geometry for use with animation object |
| Aero.Node | Create node object for use with virtual reality animation |
| Aero.Viewpoint | Create viewpoint object for use in virtual reality animation |
| Aero.VirtualRealityAnimation | Construct virtual reality animation object |
| airspeed | Airspeed from velocity |
| alphabeta | Incidence and sideslip angles |
| angle2dcm | Create direction cosine matrix from rotation angles |
| angle2quat | Convert rotation angles to quaternion |
| atmoscoesa | Use 1976 COESA model |
| atmoscira | Use COSPAR International Reference Atmosphere 1986 model |
| atmosisa | Use International Standard Atmosphere model |
| atmoslapse | Use Lapse Rate Atmosphere model |
| atmosnonstd | Use climatic data from MIL-STD-210 or MIL-HDBK-310 |
| atmosnrlmsise00 | Implement mathematical representation of 2001 United States
Naval Research Laboratory Mass Spectrometer and Incoherent Scatter
Radar Exosphere |
| atmospalt | Calculate pressure altitude based on ambient pressure |
| Body (Aero.Body) | Construct body object for use with animation object |
| Camera (Aero.Camera) | Construct camera object for use with animation object |
| ClearTimer (Aero.FlightGearAnimation) | Clear and delete timer for animation of FlightGear
flight simulator |
| convacc | Convert from acceleration units to desired acceleration
units |
| convang | Convert from angle units to desired angle units |
| convangacc | Convert from angular acceleration units to desired angular
acceleration units |
| convangvel | Convert from angular velocity units to desired angular
velocity units |
| convdensity | Convert from density units to desired density units |
| convforce | Convert from force units to desired force units |
| convlength | Convert from length units to desired length units |
| convmass | Convert from mass units to desired mass units |
| convpres | Convert from pressure units to desired pressure units |
| convtemp | Convert from temperature units to desired temperature
units |
| convvel | Convert from velocity units to desired velocity units |
| correctairspeed | Calculate equivalent airspeed (EAS), calibrated airspeed
(CAS), or true airspeed (TAS) from one of other two airspeeds |
| createBody | |
| Aero.Animation method | Create body and its associated patches in animation |
| datcomimport | Bring DATCOM file into MATLAB environment |
| dcm2alphabeta | Convert direction cosine matrix to angle of attack and
sideslip angle |
| dcm2angle | Create rotation angles from direction cosine matrix |
| dcm2latlon | Convert direction cosine matrix to geodetic latitude and
longitude |
| dcm2quat | Convert direction cosine matrix to quaternion |
| dcmbody2wind | Convert angle of attack and sideslip angle to direction
cosine matrix |
| dcmecef2ned | Convert geodetic latitude and longitude to direction cosine
matrix |
| decyear | Calculate decimal year |
| delete | |
| Aero.Animation method | Destroy animation object |
| delete (Aero.FlightGearAnimation) | Destroy FlightGear animation object |
| delete (Aero.VirtualRealityAnimation) | Destroy virtual reality animation object |
| dpressure | Compute dynamic pressure using velocity and density |
| ecef2lla | Convert Earth-centered Earth-fixed (ECEF) coordinates
to geodetic coordinates |
| fganimation (Aero.FlightGearAnimation) | Construct FlightGear animation object |
| findstartstoptimes (Aero.Body) | Return start and stop times of time series data |
| findstartstoptimes (Aero.Node) | Return start and stop times for time series data |
| generatePatches (Aero.Body) | Generate patches for body with loaded face, vertex, and
color data |
| GenerateRunScript (Aero.FlightGearAnimation) | Generate run script for FlightGear flight simulator |
| geoc2geod | Convert geocentric latitude to geodetic latitude |
| geocradius | Estimate radius of ellipsoid planet at geocentric latitude |
| geod2geoc | Convert geodetic latitude to geocentric latitude |
| geoidegm96 | Calculate geoid height as determined from
EGM96 Geopotential Model |
| Geometry (Aero.Geometry) | Construct 3-D geometry for use with animation object |
| gravitywgs84 | Implement 1984 World Geodetic System (WGS84) representation
of Earth's gravity |
| gravityzonal | Implement zonal harmonic representation of planetary gravity |
| hide | |
| Aero.Animation method | Hide animation figure |
| initialize | |
| Aero.Animation method | Create animation object figure and axes and build patches
for bodies |
| initialize (Aero.FlightGearAnimation) | Set up FlightGear animation object |
| initialize (Aero.VirtualRealityAnimation) | Create and populate virtual reality animation object |
| initIfNeeded | |
| Aero.Animation method | Initialize animation graphics if needed |
| juliandate | Calculate Julian date |
| leapyear | Determine leap year |
| lla2ecef | Convert geodetic coordinates to Earth-centered Earth-fixed
(ECEF) coordinates |
| load (Aero.Body) | Get geometry data from source |
| machnumber | Compute Mach number using velocity and speed of sound |
| mjuliandate | Calculate modified Julian date |
| move (Aero.Body) | Change animation body position and orientation |
| move (Aero.Node) | Change node translation and rotation |
| moveBody | |
| Aero.Animation method | Move body in animation object |
| Node (Aero.Node) | Create node object for use with virtual reality animation |
| nodeInfo (Aero.VirtualRealityAnimation) | Create list of nodes associated with virtual reality animation
object |
| play | |
| Aero.Animation method | Animate Aero.Animation object given
position/angle time series |
| play (Aero.FlightGearAnimation) | Animate FlightGear flight simulator using given position/angle
time series |
| play (Aero.VirtualRealityAnimation) | Animate virtual reality world for given position and angle
in time series data |
| quat2angle | Convert quaternion to rotation angles |
| quat2dcm | Convert quaternion to direction cosine matrix |
| quatconj | Calculate conjugate of quaternion |
| quatdivide | Divide quaternion by another quaternion |
| quatinv | Calculate inverse of quaternion |
| quatmod | Calculate modulus of quaternion |
| quatmultiply | Calculate product of two quaternions |
| quatnorm | Calculate norm of quaternion |
| quatnormalize | Normalize quaternion |
| quatrotate | Rotate vector by quaternion |
| read (Aero.Geometry) | Read geometry data using current reader |
| removeBody | |
| Aero.Animation method | Remove one body from animation |
| removeNode (Aero.VirtualRealityAnimation) | Remove node from virtual reality animation object |
| removeViewpoint (Aero.VirtualRealityAnimation) | Remove viewpoint node from virtual reality animation |
| rrdelta | Compute relative pressure ratio |
| rrsigma | Compute relative density ratio |
| rrtheta | Compute relative temperature ratio |
| saveas (Aero.VirtualRealityAnimation) | Save virtual reality world associated with virtual reality
animation object |
| SetTimer (Aero.FlightGearAnimation) | Set name of timer for animation of FlightGear flight simulator |
| show | |
| Aero.Animation method | Show animation object figure |
| update (Aero.Body) | Change body position and orientation as function
of time |
| update (Aero.Camera) | Update camera position based on time and position of other
Aero.Body objects |
| update (Aero.FlightGearAnimation) | Update position data to FlightGear animation object |
| update (Aero.Node) | Change node position and orientation versus time data |
| updateBodies | |
| Aero.Animation method | Update bodies of animation object |
| updateCamera | |
| Aero.Animation method | Update camera in animation object |
| updateNodes (Aero.VirtualRealityAnimation) | Change virtual reality animation node position and orientation
as function of time |
| Viewpoint (Aero.Viewpoint) | Create viewpoint object for use in virtual reality animation |
| VirtualRealityAnimation (Aero.VirtualRealityAnimation) | Construct virtual reality animation object |
| wrldmagm | Use World Magnetic Model |