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delete(h)
h.delete
delete(h) and h.delete destroy the FlightGear animation object h. This function also destroys the animation object timer, and closes the socket that the FlightGear animation animation object contains.
Delete the FlightGear animation object, h.
h=Aero.FlightGearAnimation; h.delete;
![]() | delete (Aero.Animation) | delete (Aero.VirtualRealityAnimation) | ![]() |

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