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h = fganimation
h
= Aero.FlightGearAnimation
h = fganimation and h = Aero.FlightGearAnimation construct a FlightGear animation object. The FlightGear animation object is returned to h.
Construct a FlightGear animation object, h:
h = fganimation
![]() | ecef2lla | findstartstoptimes (Aero.Body) | ![]() |

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