update (Aero.FlightGearAnimation) - Update position data to FlightGear animation object
Syntax
update(h,time)
h.update(time)
Description
update(h,time) and h.update(time) update
the position data to the FlightGear animation object via UDP. It sets
the new position and attitude of body h. time is
a scalar in seconds.
Note
This function requires that you load the time series data and
run FlightGear first. |
Examples
Configure a body with TimeSeriesSource set
to simdata, then update the body with time time equal
to 0.
h = Aero.FlightGearAnimation;
h.FramesPerSecond = 10;
h.TimeScaling = 5;
load simdata;
h.TimeSeriesSource = simdata;
t = 0;
h.update(t);
See Also
GenerateRunScript, initialize, play
 | update (Aero.Camera) | | update (Aero.Node) |  |
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