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fi Objects Compared to C Integer Data Types

Integer Data Types

This section compares the numerical range of fi integer data types to the minimum numerical ranges of ANSI C integer data types.

ANSI C Integer Data Types

The following table shows the minimum ranges of ANSI C integer data types. The integer ranges can be larger than or equal to those shown, but cannot be smaller. The range of a long must be larger than or equal to the range of an int, which must be larger than or equal to the range of a short.

Note that the minimum ANSI C ranges are large enough to accommodate one's complement or sign/magnitude representation, but not two's complement representation. In the one's complement and sign/magnitude representations, a signed integer with n bits has a range from to , inclusive. In both of these representations, an equal number of positive and negative numbers are represented, and zero is represented twice.

Integer TypeMinimumMaximum

signed char

–127

127

unsigned char

0

255

short int

–32,767

32,767

unsigned short

0

65,535

int

–32,767

32,767

unsigned int

0

65,535

long int

–2,147,483,647

2,147,483,647

unsigned long

0

4,294,967,295

fi Integer Data Types

The following table lists the numerical ranges of the integer data types of the fi object, in particular those equivalent to the C integer data types. The ranges are large enough to accommodate the two's complement representation, which is the only signed binary encoding technique supported by Fixed-Point Toolbox software. In the two's complement representation, a signed integer with n bits has a range from to , inclusive. An unsigned integer with n bits has a range from 0 to , inclusive. The negative side of the range has one more value than the positive side, and zero is represented uniquely.

ConstructorSignedWord LengthFraction LengthMinimumMaximumClosest ANSI C Equivalent

fi(x,1,n,0)

Yes

n
(2 to 65,535)

0

N/A

fi(x,0,n,0)

No

n
(2 to 65,535)

0

0

N/A

fi(x,1,8,0)

Yes

8

0

–128

127

signed char

fi(x,0,8,0)

No

8

0

0

255

unsigned char

fi(x,1,16,0)

Yes

16

0

–32,768

32,767

short int

fi(x,0,16,0)

No

16

0

0

65,535

unsigned short

fi(x,1,32,0)

Yes

32

0

–2,147,483,648

2,147,483,647

long int

fi(x,0,32,0)

No

32

0

0

4,294,967,295

unsigned long

Unary Conversions

Unary conversions dictate whether and how a single operand is converted before an operation is performed. This section discusses unary conversions in ANSI C and of fi objects.

ANSI C Usual Unary Conversions

Unary conversions in ANSI C are automatically applied to the operands of the unary !, –, ~, and * operators, and of the binary << and >> operators, according to the following table:

Original Operand TypeANSI C Conversion

char or short

int

unsigned char or unsigned short

int or unsigned int1

float

float

Array of T

Pointer to T

Function returning T

Pointer to function returning T

1If type int cannot represent all the values of the original data type without overflow, the converted type is unsigned int.

fi Usual Unary Conversions

The following table shows the fi unary conversions:

C Operatorfi Equivalentfi Conversion

!x

~x = not(x)

Result is logical.

~x

bitcmp(x)

Result is same numeric type as operand.

*x

No equivalent

N/A

x<<n

bitshift(x,n)
positive n

Result is same numeric type as operand. Round mode is always floor. Overflow mode is obeyed. 0-valued bits are shifted in on the right.

x>>n

bitshift(x,-n)

Result is same numeric type as operand. Round mode is always floor. Overflow mode is obeyed. 0-valued bits are shifted in on the left if the operand is unsigned or signed and positive. 1-valued bits are shifted in on the left if the operand is signed and negative.

+x

+x

Result is same numeric type as operand.

-x

-x

Result is same numeric type as operand. Overflow mode is obeyed. For example, overflow might occur when you negate an unsigned fi or the most negative value of a signed fi.

Binary Conversions

This section describes the conversions that occur when the operands of a binary operator are different data types.

ANSI C Usual Binary Conversions

In ANSI C, operands of a binary operator must be of the same type. If they are different, one is converted to the type of the other according to the first applicable conversion in the following table:

Type of One OperandType of Other OperandANSI C Conversion

long double

Any

long double

double

Any

double

float

Any

float

unsigned long

Any

unsigned long

long

unsigned

long or unsigned long1

long

int

long

unsigned

int or unsigned

unsigned

int

int

int

1Type long is only used if it can represent all values of type unsigned.

fi Usual Binary Conversions

When one of the operands of a binary operator (+, –, *, .*) is a fi object and the other is a MATLAB built-in numeric type, then the non-fi operand is converted to a fi object before the operation is performed, according to the following table:

Type of One OperandType of Other OperandProperties of Other Operand After Conversion to a fi Object

fi

double or single

  • Signed = same as the original fi operand

  • WordLength = same as the original fi operand

  • FractionLength = set to best precision possible

fi

int8

  • Signed = 1

  • WordLength = 8

  • FractionLength = 0

fi

uint8

  • Signed = 0

  • WordLength = 8

  • FractionLength = 0

fi

int16

  • Signed = 1

  • WordLength = 16

  • FractionLength = 0

fi

uint16

  • Signed = 0

  • WordLength = 16

  • FractionLength = 0

fi

int32

  • Signed = 1

  • WordLength = 32

  • FractionLength = 0

fi

uint32

  • Signed = 0

  • WordLength = 32

  • FractionLength = 0

fi

int64

  • Signed = 1

  • WordLength = 64

  • FractionLength = 0

fi

uint64

  • Signed = 0

  • WordLength = 64

  • FractionLength = 0

Overflow Handling

The following sections compare how ANSI C and Fixed-Point Toolbox software handle overflows.

ANSI C Overflow Handling

In ANSI C, the result of signed integer operations is whatever value is produced by the machine instruction used to implement the operation. Therefore, ANSI C has no rules for handling signed integer overflow.

The results of unsigned integer overflows wrap in ANSI C.

fi Overflow Handling

Addition and multiplication with fi objects yield results that can be exactly represented by a fi object, up to word lengths of 65,535 bits or the available memory on your machine. This is not true of division, however, because many ratios result in infinite binary expressions. You can perform division with fi objects using the divide function, which requires you to explicitly specify the numeric type of the result.

The conditions under which a fi object overflows and the results then produced are determined by the associated fimath object. You can specify certain overflow characteristics separately for sums (including differences) and products. Refer to the following table:

fimath Object Properties Related to Overflow HandlingProperty ValueDescription

OverflowMode

'saturate'

Overflows are saturated to the maximum or minimum value in the range.

'wrap'

Overflows wrap using modulo arithmetic if unsigned, two's complement wrap if signed.

ProductMode

'FullPrecision'

Full-precision results are kept. Overflow does not occur. An error is thrown if the resulting word length is greater than MaxProductWordLength.

The rules for computing the resulting product word and fraction lengths are given in ProductMode in the Property Reference.

 

'KeepLSB'

The least significant bits of the product are kept. Full precision is kept, but overflow is possible. This behavior models the C language integer operations.

The resulting word length is determined by the ProductWordLength property. If ProductWordLength is greater than is necessary for the full-precision product, then the result is stored in the least significant bits. If ProductWordLength is less than is necessary for the full-precision product, then overflow occurs.

The rule for computing the resulting product fraction length is given in ProductMode in the Property Reference.

 

'KeepMSB'

The most significant bits of the product are kept. Overflow is prevented, but precision may be lost.

The resulting word length is determined by the ProductWordLength property. If ProductWordLength is greater than is necessary for the full-precision product, then the result is stored in the most significant bits. If ProductWordLength is less than is necessary for the full-precision product, then rounding occurs.

The rule for computing the resulting product fraction length is given in ProductMode in the Property Reference.

 

'SpecifyPrecision'

You can specify both the word length and the fraction length of the resulting product.

ProductWordLength

Positive integer

The word length of product results when ProductMode is 'KeepLSB', 'KeepMSB', or 'SpecifyPrecision'.

MaxProductWordLength

Positive integer

The maximum product word length allowed when ProductMode is 'FullPrecision'. The default is 128 bits. The maximum is 65,535 bits. This property can help ensure that your simulation does not exceed your hardware requirements.

ProductFractionLength

Integer

The fraction length of product results when ProductMode is 'Specify Precision'.

SumMode

'FullPrecision'

Full-precision results are kept. Overflow does not occur. An error is thrown if the resulting word length is greater than MaxSumWordLength.

The rules for computing the resulting sum word and fraction lengths are given in SumMode in the Property Reference.

 

'KeepLSB'

The least significant bits of the sum are kept. Full precision is kept, but overflow is possible. This behavior models the C language integer operations.

The resulting word length is determined by the SumWordLength property. If SumWordLength is greater than is necessary for the full-precision sum, then the result is stored in the least significant bits. If SumWordLength is less than is necessary for the full-precision sum, then overflow occurs.

The rule for computing the resulting sum fraction length is given in SumMode in the Property Reference.

 

'KeepMSB'

The most significant bits of the sum are kept. Overflow is prevented, but precision may be lost.

The resulting word length is determined by the SumWordLength property. If SumWordLength is greater than is necessary for the full-precision sum, then the result is stored in the most significant bits. If SumWordLength is less than is necessary for the full-precision sum, then rounding occurs.

The rule for computing the resulting sum fraction length is given in SumMode in the Property Reference.

 

'SpecifyPrecision'

You can specify both the word length and the fraction length of the resulting sum.

SumWordLength

Positive integer

The word length of sum results when SumMode is 'KeepLSB', 'KeepMSB', or 'SpecifyPrecision'.

MaxSumWordLength

Positive integer

The maximum sum word length allowed when SumMode is 'FullPrecision'. The default is 128 bits. The maximum is 65,535 bits. This property can help ensure that your simulation does not exceed your hardware requirements.

SumFractionLength

Integer

The fraction length of sum results when SumMode is 'SpecifyPrecision'.

  


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