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This chapter introduces you to modeling drivetrains in the SimDriveline environment. After showing you how you how to access the SimDriveline block library and reviewing the essential rules of connecting blocks and transferring angular motion and torque, it moves you from modeling simple gears to simulating a full car in a series of short tutorials.
This user's guide assumes that you are familiar with building models in Simulink. If not, see the Simulink documentation.
![]() | Learning More | Introducing the SimDriveline Block Libraries | ![]() |

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