Gimbal - Represent composite joint with three rotational DoFs

Library

Joints

Description

The Gimbal block represents a composite joint with three rotational degrees of freedom (DoFs) as three revolute primitives. There are no constraints among the primitives.

You must connect each side of the Joint block to a Body block at a Body coordinate system (CS) point. The Gimbal block is assembled: the origins of these Body CSs must lie along the primitive axes, and the Body CS origins on either side of the Joint must be spatially collocated points, to within assembly tolerances

You must connect any Joint block to two and only two Body blocks, and Joints have a default of two connector ports for connecting to base and follower Bodies.

A Joint block represents only the abstract relative motion of two bodies, not the bodies themselves. You must specify reference CSs to define the directions of the joint axes.

Dialog Box and Parameters

The dialog has two active areas, Connection parameters and Parameters.

Connection Parameters

The base (B)-follower (F) Body sequence determines the sense of positive motion. Positive rotation is the follower moving around the rotational axis following the right-hand rule.

Current base

When you connect the base (B) connector port on the Gimbal block to a Body CS Port on a Body, this parameter is automatically reset to the name of this Body CS. See the following figure, Gimbal Base and Follower Body Connector Ports.

The base Body is automatically connected to the first joint primitive R1 in the primitive list in Parameters.

Current follower

When you connect the follower (F) connector port on the Gimbal block to a Body CS Port on a Body, this parameter is automatically reset to the name of this Body CS. See the following figure, Gimbal Base and Follower Body Connector Ports.

The follower Body is automatically connected to the last joint primitive R3 in the primitive list in Parameters.

Number of sensor/actuator ports

Using this spinner menu, you can set the number of extra connector ports needed for connecting Joint Actuator and Joint Sensor blocks to this Joint. The default is 0.

The motion of revolute primitives is specified in angular units.

Gimbal Base and Follower Body Connector Ports

Parameters

Toggle between the Axes and Advanced panels with the tabs.

The entries on the Axes pane are required. Each DoF primitive in Gimbal has an entry line. These lines specify the direction of the axes of action of the DoFs that the Gimbal represents.

Name - Primitive

The primitive list states the names and types of joint primitives that make up the Gimbal block: revolute primitives R1, R2, R3.

Axis of Action [x y z]

Enter here as a three-component vector the directional axes defining the allowed motions of these primitives and their corresponding DoFs:

The default vectors are shown in the dialog above. The axis is a directed vector whose overall sign matters.

To prevent singularities and simulation errors, no two of the revolute axes can be parallel.

Reference CS

Using the pull-down menu, choose the coordinate system (World, the base Body CS, or the follower Body CS) whose coordinate axes the vector axis of action is oriented with respect to. This CS also determines the absolute meaning of forces/torques and motion along/about the joint axis. The default is World.

The Advanced pane is optional. You use it to control the way SimMechanics™ simulation interprets the topology of your schematic diagram.

Mark as the preferred cut joint

In a closed loop, the simulation internally and automatically cuts one and only one joint.

If you want this particular joint to be weighted preferentially for cutting during the simulation, select the check box. The default is not selected.

 Restricted Parameters

See Also

Revolute, Spherical

See Modeling Degrees of Freedom for more on representing DoFs with Joints.

See Verifying Machine Topology and How SimMechanics™ Software Works for more on closed loops and cutting.

  


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