Revolute-Rotational Interface

Connect revolute primitive to one-dimensional Simscape™ mechanical rotational elements

Library

Interface Elements

Description

This block connects a SimMechanics™ revolute joint primitive with mechanical rotational elements from the Simscape Foundation library. Dynamically, such a connection is equivalent to connecting the mechanical rotational elements between the two bodies that are connected to the revolute primitive. The validity of the connection is guaranteed only if the SimMechanics and Simscape mechanical modeling rules are both respected.

Simscape software supports a domain representing one-dimensional rotational motion. In a Simscape mechanical rotational circuit, torque flows through a connection line, while angular velocity is defined across nodes connected by connection lines. The Revolute-Rotational Interface block rigidly couples a SimMechanics revolute primitive to a Simscape mechanical rotational degree of freedom. By itself, this interface adds or removes no degrees of freedom (DoFs) to or from the combined machine-circuit. Revolute-Rotational Interface preserves torque through and angular motion across the block, conserving mechanical power.

You interface the machine and the mechanical circuit through the block ports.

Joint Block Required for Complete Interface

The complete interface between a SimMechanics machine and a Simscape mechanical circuit includes both an Interface block and its connected Joint block containing the joint primitive chosen to couple to the one-dimensional circuit.

Avoiding Inertias in the Interfaced Simscape™ Circuit

The dynamics of a Simscape inertia element is simulated only:

If a Simscape mechanical circuit is interfaced to a SimMechanics machine and includes inertia elements:

Dialog Box and Parameters

The dialog has one active area, Primitive. The block parameters are not displayed unless you connect it to a specific Joint block.

Primitive

When connected to a Joint block, the dialog lists all the revolute primitives present in the Joint.

Connected to primitive

From the pull-down menu, select the revolute primitive in the Joint that you want to connect to the mechanical rotational elements.

Examples

These demos illustrate how to interface between a three-dimensional machine and a one-dimensional mechanical rotational circuit.

See Also

For more about using Interface Element blocks, see Combining One- and Three-Dimensional Mechanical Elements.

For more about dynamics, see Dynamics of Mechanical Systems.

Consult the Simscape documentation for more about one-dimensional domains.

Body, Joint Actuator, Prismatic-Translational Interface, Revolute

  


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