| Virtual Reality Toolbox™ | ![]() |
r = vrrotvec(a,b)
r = vrrotvec(a,b,options)
r = vrrotvec(a,b) calculates a rotation needed to transform the 3D vector a to the 3D vector b.
r = vrrotvec(a,b,options) calculates the rotation with the default algorithm parameters replaced by values defined in options.
The options structure contains the parameter epsilon that represents the value below which a number will be treated as zero (default value is 1e-12).
The result, r, is a four-element axis-angle rotation row vector. The first three elements specify the rotation axis, and the last element defines the angle of rotation.
![]() | vrplay | vrrotmat2vec | ![]() |
| © 1984-2008- The MathWorks, Inc. - Site Help - Patents - Trademarks - Privacy Policy - Preventing Piracy - RSS |