A hydraulically actuated slider-crank mechanism. The Rotational Hydraulic Actuator subsystem uses a Revolute-Rotational Interface block and Rotational Hydro-Mechanical Converter
A robot arm modeled in Simscape™ Multibody™ First Generation and visualized using Simulink® 3D Animation.
Model an automotive crash test with front seat crash dummy. The model uses virtual reality animation to visualize the results.
Model a single cylinder of an internal combustion engine. Visualization data for each body is provided by accompanying STL files.
Model a four-cylinder internal combustion engine. Major functions are organized into subsystems. Simscape™ Multibody™ First Generation blocks simulate the motion of the crank,
A rack and pinion assembly. Signal Builder is a graphical interface to specify the torque applied to the pinion as a function of time.
Model a flexible multiaxis cantilever. The cantilever can twist about its cross-section and elongate about its length. For a brief time, the cantilever is subject to a load modeling a
Represent a complex machine with Simscape™ Multibody™ First Generation blocks and perform a linear stability analysis on the machine's motion.
A four bar mechanism. Visualization data for each body is provided by an accompanying STL file.
A driven double pendulum with stiction on both revolute joints. The angular velocity plots show the locking and unlocking of the joints.
A library containing blocks that allow you to actuate a single joint primitive at a time with these types of friction:
A hydraulically operated four bar linkage that transfers crates between platforms of different heights. The Body Force Interface subsystem uses a Prismatic-Translational Interface
Model an elastic ball bouncing on a planar body rigidly connected to the ground. The contact between the ball and the planar body is modeled by a penalty force that mimics impact and
A Stewart Platform model imported from a CAD assembly. The plant subsystem for this example has been imported from a CAD assembly designed in SolidWorks®. Visualization data for each body
A flexible string, plucked at the center with an initial force and then allowed to vibrate freely. The string is also subject to its own weight in gravity.
A closed-loop machine with one flexible bar turning under the influence of gravity.
A sphere rolling in two dimensions with rolling constraints between translation and rotation. The sphere has two independent degrees of freedom (DoFs). The model represents them as
The Translational Hydraulic Actuator subsystem uses a Prismatic -Translational Interface block and Translational Hydro-Mechanical Converter blocks to hydraulically actuate a
Illustrates the use of the 'ModelSimplificationOpt' argument in the mech_import command.
A Point body moving on a 3D toroid curve. The curve is defined by the model setup MATLAB® script. Gravity is turned off, and the Point moves without friction.
How to model a clutch mechanism using traditional Simulink® blocks (in red) and using Simscape™ Multibody™ First Generation blocks (in blue). The model using Simscape™ Multibody First
Model a conveyor mechanism. This model visualizes the conveyor in a virtual scene viewed through Simulink® 3D Animation. The interface between Simscape™ Multibody™ First Generation and
A box sliding on top of another box with sticky friction. This model shows the use of a stiction actuator. It adds stiction between three boxes on their contacting surfaces. The bottom box is
A Stewart platform with predefined reference trajectory. A Stewart platform is a six-degree-of-freedom machine for precise positioning and orienting. It consists of a top plate
Use the Revolute-Rotational Interface block to interface Simscape™ rotational elements with Simscape™ Multibody™ First Generation. The Revolute-Rotational Interface block connects
Two coupled gear wheels. The Gear Constraint constrains the connected Bodies to corotate in a 3:1 ratio.
The Prismatic-Translational Interface block connects a spring, a damper and a hard stop in one dimension between two three-dimensional Simscape™ Multibody™ First Generation bodies that
The user added coordinate systems imported from a CAD assembly.
Model the handling of a car for a set of chassis, wheel and axle characteristics. You can simulate the model for one roll stiffness, or for a range of roll stiffnesses by clicking on the blue
A microparticles undergoing Modified Brownian motion. A microparticle oscillates with a linear damped microspring while diffusing by the addition of a random white noise force. A