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initIfNeeded

Class: Aero.Animation
Package: Aero

Initialize animation graphics if needed

Syntax

initIfNeeded(h)
h.initIfNeeded

Description

initIfNeeded(h) and h.initIfNeeded initialize animation object graphics if necessary.

Input Arguments

hAnimation object.

Examples

Initialize the animation object graphics of h as needed.

h=Aero.Animation;
h.initIfNeeded;
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