This is machine translation

Translated by Microsoft
Mouseover text to see original. Click the button below to return to the English verison of the page.

Note: This page has been translated by MathWorks. Please click here
To view all translated materals including this page, select Japan from the country navigator on the bottom of this page.

Camera (Aero.Camera)

Construct camera object for use with animation object


h = Aero.Camera


h = Aero.Camera constructs a camera object h for use with an animation object. The camera object uses the registered coordinate transform. By default, this is an aerospace body coordinate system. Axes of custom coordinate systems must be orthogonal.

The animation object has the following properties:

By default, an Aero.Body object natively uses aerospace body coordinates for the body geometry and the time series data. Convert time series data from other coordinate systems on the fly by registering a different CoordTransformFcn function.

See Aero.Camera for further details.

See Also

Introduced in R2007a

Was this topic helpful?