Raw pointer to underlying data
#include "gpu/mxGPUArray.h" void* mxGPUGetData(mxGPUArray const * const mgp)
Pointer to an
the GPU. The target gpuArray must be full, not sparse.
Pointer to data.
mxGPUGetData returns a raw pointer to the
underlying data. Cast this pointer to the type of data that you want
to use on the device. It is your responsibility to check that the
data inside the array has the appropriate type, for which you can