System objects are in one of two modes: unlocked or locked. After you create an object and until it starts processing data, that object is in unlocked mode. You can change any of its properties as desired.
The object initializes and locks when it begins processing data.
The typical way in which an object becomes locked is when the step
method is called on that object. To determine if an object is locked,
isLocked method. To unlock an object, use
release method. When the object is locked,
you cannot change any of the following:
Number of inputs or outputs
Dimensions of inputs or tunable properties, except for System objects that support variable-size data. Variable-size data is data whose size can change at run time. By contrast, fixed-size data is data whose size is known and locked at compile time and, therefore, cannot change at run time.
Value of any nontunable property
Several System objects do not allow changing the complexity of inputs from real to complex. You can, however, change the input complexity from complex to real without unlocking the object.
These restrictions allow the object to maintain states and allocate memory appropriately.
When an object is in locked mode, it is processing data and you can only change the values of properties that are tunable. To determine if a particular System object™ property is tunable, see the corresponding reference page or use a command of this form:
dsp is the package
the object name.
the property name.
Note: Unless otherwise specified, System object properties are not tunable.
For information on locked and unlocked modes, see Understand System object Modes.
During simulations you can change an input's complexity from complex to real, but not from real to complex. You cannot change any input complexity during code generation.
For objects that do not support variable-size input, if you change the input dimensions while the object is in locked mode, the object produces a warning and unlocks. The object then reinitializes the next time you call the step method. See the object's reference page for more information. You can change the value of a tunable property and the input size without a warning or error being produced. For all other changes at runtime, an error occurs.