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Polygons

Shaded polygons

Functions

fillFilled 2-D polygons
fill3Filled 3-D polygons
patchCreate one or more filled polygons
surf2patchConvert surface data to patch data

Properties

Patch PropertiesControl patch appearance and behavior
Polygon PropertiesControl polygon appearance and behavior

Topics

Introduction to Patch Objects

A patch graphics object is composed of one or more polygons that may or may not be connected. Patches are useful for modeling real-world objects and for drawing 2- or 3-D polygons.

Multifaceted Patches

This example shows how to define a 3-D patch object and illustrates flat and interpolated face coloring.

How Patch Data Relates to a Colormap

Control the relationship between patches and the colormap.

Differences Between Colormaps and Truecolor

Decide whether to use a colormap or truecolor in your visualizations.

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