Documentation

This is machine translation

Translated by Microsoft
Mouseover text to see original. Click the button below to return to the English verison of the page.

Note: This page has been translated by MathWorks. Please click here
To view all translated materals including this page, select Japan from the country navigator on the bottom of this page.

meshz

Plot a curtain around mesh plot

Syntax

meshz(X,Y,Z)
meshz(Z)
meshz(...,C)
meshz(axes_handles,...)
h = meshz(...)

Description

meshz(X,Y,Z) draws a curtain around the wireframe mesh with color determined by Z, so color is proportional to surface height. If X and Y are vectors, length(X) = n and length(Y) = m, where [m,n] = size(Z). In this case, (X(j), Y(i), Z(i,j)) are the intersections of the wireframe grid lines; X and Y correspond to the columns and rows of Z, respectively. If X and Y are matrices, (X(i,j), Y(i,j), Z(i,j)) are the intersections of the wireframe grid lines.

meshz(Z) draws a curtain around the wireframe mesh using X = 1:n and Y = 1:m, where [m,n] = size(Z). The height, Z, is a single-valued function defined over a rectangular grid. Color is proportional to surface height.

meshz(...,C) draws a meshz graph with color determined by matrix C. MATLAB® performs a linear transformation on the data in C to obtain colors from the current colormap. If X, Y, and Z are matrices, they must be the same size as C.

meshz(axes_handles,...) plots into the axes with handle axes_handle instead of the current axes (gca).

h = meshz(...) returns a handle to a Surface Properties graphics object.

Examples

collapse all

Generate a curtain plot of the peaks function using meshz.

figure
[X,Y] = meshgrid(-3:.125:3);
Z = peaks(X,Y);
meshz(Z)

Specify a color matrix for a curtain plot.

[X,Y] = meshgrid(-3:.125:3);
Z = peaks(X,Y);
C = gradient(Z);

figure
meshz(X,Y,Z,C)

Tips

meshz does not accept complex inputs.

A mesh is drawn as a chart surface graphics object with the viewpoint specified by view(3). The face color is the same as the background color (to simulate a wireframe with hidden-surface elimination), or none when drawing a standard see-through wireframe. The current colormap determines the edge color. The hidden command controls the simulation of hidden-surface elimination in the mesh, and the shading command controls the shading model.

Introduced before R2006a

Was this topic helpful?