You can speed up your computations in any radar scenario that
requires simulation of ground-based clutter when you have a graphics
processing unit (GPU). Modelling clutter is computationally expensive
and can be performed more quickly with a GPU. The
phased.gpu.ConstantGammaClutter System object™ provides
accelerated gamma clutter simulation.
For a demonstration of how GPU processing works, see GPU Acceleration of Clutter Simulation (1 min, 50 sec).
||Constant gamma clutter simulation on GPU|
This section provides an introduction to the end-to-end radar simulation.
Defines System objects and key uses
This section introduces the concept of baseband signals and defines the local and global coordinate systems used in the toolbox.
Phased Array System Toolbox™ uses the International System of Units.