Simscape Multibody Functions

Alphabetical List By Category
mech_get_states Simscape Multibody states from Simulink state vector
mech_import Generate model from Physical Modeling XML file
mech_runtime_states Simscape Multibody states from running simulation
mech_set_states Populate Simscape Multibody states in Simulink state vector
mech_stateVectorMgr Create machine state vector manager object
mech_transfer_states Map states from one machine's state vector manager to another
sm_lib Open the Simscape Multibody block library
smimport Generate a Simscape Multibody model from an XML import file
smnew Open Simscape Multibody model template and block library
smwritevideo Configure and create multibody animation videos