Documentation

This is machine translation

Translated by Microsoft
Mouseover text to see original. Click the button below to return to the English version of the page.

Note: This page has been translated by MathWorks. Click here to see
To view all translated materials including this page, select Country from the country navigator on the bottom of this page.

Multibody Modeling

Model bodies, assemble them using joints and constraints, specify and sense dynamic quantities of interest

Simscape™ Multibody™ models are similar in composition to the systems they represent. A typical model comprises a multitude of bodies, joints and constraints, forces and torques, and sensors. Start your model by creating the subsystems to represent the bodies. Then, connect the subsystems with joints and constraints to define their kinematic relationships. Add forces and torques—or, equivalently, motion inputs—to drive the model and sensors to measure its dynamic response.

  • Bodies
    Model body geometries, inertias, colors, and frames
  • Assembly
    Connect bodies through joints, gears, and constraints
  • Dynamics
    Apply and sense force, torque, and motion

Featured Examples

Was this topic helpful?