An entity path is a connection from an entity output port to an entity input port, depicted as a line connecting the entity ports of two SimEvents® blocks. An entity path represents the equivalence between an entity's departure from the first block and arrival at the second block. For more information, see Role of Paths in SimEvents Models.
Select one of several ports for an entity's departure.
Select one of several entity inputs.
Merge multiple paths into one path.
Use messages to change Entity Output Switch output port.
Route entities using switch attributes.
Open or close a gate using the Entity Gate block.