Documentation

Routing

Entity paths, decision-making logic, switching

An entity path is a connection from an entity output port to an entity input port, depicted as a line connecting the entity ports of two SimEvents®  blocks. An entity path represents the equivalence between an entity's departure from the first block and arrival at the second block. For more information, see Role of Paths in SimEvents Models.

Blocks

Entity Batch Creator Create batch of entities
Entity Batch Splitter Split batch entities
Entity Input Switch Switch input entities
Entity Output Switch Output entities
Entity Gate Gate entities

Examples and How To

Select Departure Path Using Entity Output Switch

Select one of several ports for an entity's departure.

Select Arrival Path Using Entity Input Switch

Select one of several entity inputs.

Combine Entity Paths

Merge multiple paths into one path.

Use Messages To Route Entities

Use messages to change Entity Output Switch output port.

Use Attributes to Route Entities

Route entities using switch attributes.

Enable a Gate for a Time Interval

Open or close a gate using the Entity Gate block.

Concepts

Role of Entity Ports and Paths

What entity paths represent.

Role of Paths in SimEvents Models

An entity path is a connection from an entity output port to an entity input port, depicted as a line connecting the entity ports of two SimEvents blocks.

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