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The process of running a dynamic system in nonreal time to observe its behavior.

virtual figure object

A handle to a Simulink® 3D Animation™ viewer window.

virtual node object

A handle to a node in a virtual world that allows access to the node's properties.

Virtual Reality Modeling Language

The specification for displaying three-dimensional objects using a VRML viewer.

virtual world

An imaginary world where you can navigate around objects in three dimensions.

virtual world object

A handle to a virtual world that allows you to interact with and control the world.


Virtual Reality Modeling Language. See Virtual Reality Modeling Language (VRML).

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