Documentation

Simulink 3D Animation Blocks

Alphabetical List By Category
Cross ProductCross product of two 3-D vectors
Joystick InputProcess input from asynchronous joystick device
Normalize VectorUnit vector parallel to input vector
Rotation Between 2 VectorsVirtual world rotation between two 3-D vectors
Rotation Matrix to VRML RotationConvert rotation matrix into representation used in virtual world
Space Mouse InputProcess input from space mouse device
Viewpoint Direction to VRML OrientationConvert viewpoint direction to virtual world orientation
VR PlaceholderSend unspecified value to Simulink 3D Animation block
VR Signal ExpanderExpand input vectors into fully qualified virtual world field vectors
VR SinkWrite data from Simulink model to virtual world
VR SourceRead data from virtual world to Simulink model
VR To VideoWrite data from Simulink model to virtual world (video output port enabled)
VR TracerTrace trajectory of object in associated virtual scene
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