Model systems with a finite number of sequential states. Design transition logic so that Stateflow manages which states are active. Use actions in states and transitions to control the activity of your system.
|Chart||Implement control logic with finite state machine|
Describes the primary Stateflow® chart objects that represent modes of a system
Describes pathways for a chart or state to change from one mode (state) to another
How to support different connections with other Stateflow objects
Describes transitions that define which of several possible states to enter first for a chart or superstate
How to record the most recently active state of a chart or superstate
Compares flow charts and state transition diagrams
Describes how states become active, execute, and become inactive
You can name Stateflow objects with any combination of alphanumeric and underscore characters.
Explains how different graphical and nongraphical constructs interact during chart execution
Describes how to create and specify a state in your new chart. Stateflow charts react to events by changing states, which are modes of a chart
Describes how to create, move, change, and specify properties for Stateflow transitions. Charts change active states using pathways called transitions.
Describes how to create, move, and specify properties for history junctions that record the most recently active substate of a state