This is machine translation

Translated by Microsoft
Mouseover text to see original. Click the button below to return to the English verison of the page.

Note: This page has been translated by MathWorks. Please click here
To view all translated materals including this page, select Japan from the country navigator on the bottom of this page.

Turtle Graphics and L-Systems

Create drawings via command sequence to an abstract robot

MuPAD Graphical Primitives

plot::LsysLindenmayer systems
plot::Turtle“turtle graphics” (imperative drawings)

MuPAD Graphical Attributes

CommandListTurtle movement commands
Generations, RotationAngle, IterationRules, StartRule, StepLength, TurtleRulesNumber of iterations of L-system rules

Examples and How To


We present a collection of pictures illustrating the capabilities of the present MuPAD® graphics system.


The Full Picture: Graphical Trees

Graphical trees form the structure of a MuPAD plot.


In this section, we give a brief survey of the graphical primitives, grouping constructs, transformation routines etc.

Was this topic helpful?