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#include "matrix.h" extern int mxAddField(mxArray *pm, const char *fieldname);
integer*4 mxAddField(pm, fieldname) mwPointer pm character*(*) fieldname
Field number on success, or -1 if inputs are invalid or an out-of-memory condition occurs.
Call mxAddField to add a field to a structure array. Create the values with the mxCreate* functions and use mxSetFieldByNumber to set the individual values for the field.
mxRemoveField, mxSetFieldByNumber

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