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generatePatches(h, ax)
h.generatePatches(ax)
generatePatches(h, ax) and h.generatePatches(ax) generate patches for the animation body object h using the loaded face, vertex, and color data in ax.
Generate patches for b using the axes, ax.
b=Aero.Body;
b.load('pa24-250_orange.ac','Ac3d');
f = figure;
ax = axes;
b.generatePatches(ax);
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