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The FramesAcquired property indicates the total number of frames that the object has acquired, regardless of how many frames have been extracted from the memory buffer. The video input object continuously updates the value of the FramesAcquired property as it acquires frames.
Note When you issue a start command, the video input object resets the value of the FramesAcquired property to 0 (zero) and flushes the buffer. |
To find out how many frames are available in the memory buffer, use the FramesAvailable property.
Access | Read only |
Data type | double |
Values | Any nonnegative integer. The default value is 0 (zero). |
FramesAvailable, FramesAcquiredFcn, FramesAcquiredFcnCount

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