| Contents | Index |
This
document describes major bug fixes in this release.
Click on a problem area listed below to read how it has been
fixed.
Counter Input block available
again
Joystick support has been
enhanced
Real-Time Windows Target
models and sample times
Specified initial values now
appear
There are no longer problems with compiling models that contain the Counter Input block.
Real-Time Windows Target now supports gameport joysticks on all Real-Time Windows Target platforms. In addition, Real-Time Windows Target now supports USB and force-feedback joysticks.
Real-Time Windows Target models no longer run at twice the speed of their sample times on some machines.
If you specify an initial output value for a block, for example an Analog Output block, the specified initial output now begins when you load the model.

Learn more about Simulink through this collection of videos, articles, technical literature and the Getting Started with Simulink Guide.
| © 1984-2012- The MathWorks, Inc. - Site Help - Patents - Trademarks - Privacy Policy - Preventing Piracy - RSS |