| Contents | Index |
se_randomizeseeds(obj,Name,Value)
se_randomizeseeds(obj,'Mode','All',Name,Value)
se_randomizeseeds(obj,'Mode','Identical',Name,Value)
se_randomizeseeds(obj,'Mode','SpecifySeeds',sv,Name,Value)
se_randomizeseeds(obj,Name,Value) or se_randomizeseeds(obj,'Mode','All',Name,Value) assigns the seeds of all SimEvents blocks that use random number generators within blocks indicated by obj. If obj represents a system or subsystem, the function assigns seeds in subsystems of obj at any depth. Zero or more Name,Value pair arguments specify additional options. Unless the syntax includes the GlobalSeed option, the new seeds are unique in the system obj.
se_randomizeseeds(obj,'Mode','Identical',Name,Value) assigns only those seeds in the system or subsystem obj that appear multiple times in obj.
se_randomizeseeds(obj,'Mode','SpecifySeeds',sv,Name,Value) assigns only those seeds whose current value appears in the vector sv.
Before invoking this function, load or open the system where you want to assign seeds.
Specify optional comma-separated pairs of Name,Value arguments, where Name is the argument name and Value is the corresponding value. Name must appear inside single quotes (' '). You can specify several name and value pair arguments in any order as Name1,Value1,...,NameN,ValueN.

Model electronic system architectures, process flows, and logistics as queuing systems or agent-based systems.
Get free kit| © 1984-2012- The MathWorks, Inc. - Site Help - Patents - Trademarks - Privacy Policy - Preventing Piracy - RSS |