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The process of running a dynamic system in nonreal time to observe its behavior.
A handle to a Simulink 3D Animation viewer window.
A handle to a node in a virtual world that allows access to the node's properties.
The specification for displaying three-dimensional objects using a VRML viewer.
An imaginary world where you can navigate around objects in three dimensions.
A handle to a virtual world that allows you to interact with and control the world.
Virtual Reality Modeling Language. See VRML.
![]() | Functions — Alphabetical List |

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