Polymorphic C++ classes using legacy code/S functions
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Hi all,
I've been trying to find ways to inetgrate existing C++ code into the simulink environment. My existing C++ code is quite extensive and has polymorphic classes and calls multiple functions during runtime. Is this possible using legacy code/S function implementations?
I understand there is a work around for a single class present in the C++ files, but is there a similar workaround for the above stated issue?
Are there any limitations to the workaround? (signal inputs/output/data types/ interfacing with multiple simulink blocks?)
Any and all leads will be appreciated.
Thank you
Aditya Ganesh
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