It is possible to emulate a simple timer with a while-loop as I outline below.
The timer object causes me trouble and now I think a construct based on a while-loop would serve better in my specific case. I need a timer that runs "forever" and invokes a "callback function" every few seconds. It should be able to recover after run-time errors in the "callback function".
Reasons to use a while-loop:
Reasons to use the timer:
Have I missed something important?
Out-line of simple "timer" based on a while-loop
period = 1; tasks2execute = 1; TasksToExecute = 3; start_delay = 0;
pause( start_delay ) while tasks2execute <= TasksToExecute try timer_function( ... ) catch me disp( 'cleanup' ) end pause( period ) tasks2execute = tasks2execute + 1; end
and my timer construct; "my specific case" (added 2013-02-09)
tmr = timer('Name' , 'my_timer' ... , 'TimerFcn' , @timer_function ... , 'BusyMode' , 'drop' ... , 'ExecutionMode' , 'fixedDelay' ... , 'Period' , 1 ... , 'StartDelay' , 1 ... , 'TasksToExecute', 999999 ... ); start( tmr ) wait ( tmr )
No products are associated with this question.
I think your reasons to use a timer are wrong. Since timers are running in an alternate thread they don't always fire when they should. A loop can only be interrupted when you say it can. This means you can block out interrupts 100ms before the callback and be pretty much guaranteed the callback fires when it should. As for less code you could write a timerloop function so you would only have 1 line of code.
The advantage of the timer is it allows you to do something else while the timer is waiting giving you the appearance of multi threading. Imagine a GUI stop watch that updated every second. From the commandline you might type start(stopwatch). If you used a timer it would return instantly. With a timer loop it would never return.
I personally find Timer object useless for anything requiring better than 10s accuracy.
Play games and win prizes!Learn more