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calculate channels in a 3dim-matrix
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Hello,
I need an advice or a reference how to calculate channels in a 3dim-matrix.
A channel may look like this (2dim-example):
0=channel or bubble
1011110
1010011
1001101
1111101
In this example the result should be: 1 channel, minimal width 1.
Until now I calculated this problem in several for-loops in combination with bwlabeln and find. But I want to create a new code now.
I ve got all channel and their coordinates by bwlablen and find, but I need an advice how to caluculate channel which move parralel or against the running direction of my former for-loops.
Thank you for your ideas,
Chris
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