Cody

Solution 174767

Submitted on 8 Dec 2012 by @bmtran
  • Size: 4
  • This is the leading solution.
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Test Suite

Test Status Code Input and Output
1   Pass
% Passing Criteria modified to W-Ties/4 > Losses % 10% of all matches against perfect bot are guaranteed losses global scr doDraw=false; %set to true for display %doDraw=true; %set to true for display params=struct('n',50,'str','NESW','D',[-1,50,1,-50],'wins',[0,0,0]); y=clock; rand('state',10000*y(6)); map50=str2num('reshape([ones(1,101)*2 ones(1,46)*3 2 2 zeros(1,2202) 3 4 4 ones(1,47) 3 4 zeros(1,97)],50,50)+(reshape([zeros(1,53) ones(1,44)*3 zeros(1,6) ones(1,44)*4 zeros(1,6) 3 ones(1,43)*4 zeros(1,6) ones(1,43)*2 3 zeros(1,2106) ones(1,44)*2 zeros(1,6) ones(1,44)*2 zeros(1,53)],50,50))'''); % rand('state',0); % Modify to make non-repeating for nboards=1:50 % initialize board params.board=zeros(params.n); params.board([1,end],:)=-3; params.board(:,[1,end])=-3; [i,j]=find(params.board|1); % creates idx to [r,c] via magic [nill,pos1]=max((i==2|j==2)+~params.board(:)+rand(params.n*params.n,1)); params.board(pos1)=1; [nill,pos2]=max((i==2|j==2)+~params.board(:)+rand(params.n*params.n,1)); params.board(pos2)=2; orig_pos1=pos1; orig_pos2=pos2; for game=1:2 if game==2 % Play reversed starting positions params.board=zeros(params.n); params.board([1,end],:)=-3; params.board(:,[1,end])=-3; pos1=orig_pos2; pos2=orig_pos1; params.board(pos1)=1; params.board(pos2)=2; end while 1 % blue's next movement params.state=rand('state'); assignin('caller','params',params); try d1=tron(params.board); % Player Move catch d1='S'; end params=evalin('caller','params'); rand('state',params.state); % red's next movement % Creator: Richard Zapor % BotName: Map50 vs Clockwise Bot % Date: 6/8/2012 str='NESW'; % map50=str2num('reshape([ones(1,101)*2 ones(1,46)*3 2 2 zeros(1,2202) 3 4 4 ones(1,47) 3 4 zeros(1,97)],50,50)+(reshape([zeros(1,53) ones(1,44)*3 zeros(1,6) ones(1,44)*4 zeros(1,6) 3 ones(1,43)*4 zeros(1,6) ones(1,43)*2 3 zeros(1,2106) ones(1,44)*2 zeros(1,6) ones(1,44)*2 zeros(1,53)],50,50))'''); try move=str(map50(find(params.board==2))); catch move='S'; end d2=move; % evaluate movements d1=findstr(params.str,d1); d2=findstr(params.str,d2); assert(~isempty(d1)); params.board(pos1)=-1; params.board(pos2)=-2; pos1=pos1+params.D(d1); pos2=pos2+params.D(d2); if pos1==pos2||(params.board(pos1)&&params.board(pos2)), %tie params.wins(2)=params.wins(2)+1; if doDraw, disp('tie'); end break; elseif params.board(pos1), %lose if doDraw, disp('lose'); end %pause(0.5) params.wins(3)=params.wins(3)+1; break; elseif params.board(pos2), %win if doDraw, disp('win'); end params.wins(1)=params.wins(1)+1; break; end params.board(pos1)=1; params.board(pos2)=2; if doDraw image(4+params.board); axis equal off; colormap([1,1,1;.5,0,0;0,0,.5;0,0,0;0,0,1;1,0,0]); set(gcf,'color','k'); drawnow; end end if doDraw, pause; end end % game end % nboards disp(sprintf('%d wins; %d ties; %d losses',params.wins)); % Make the size equal to 100-W-T/4 Perfect=0, 100 L scores 200 scr=100-params.wins(1)-params.wins(2)/4; % W-T/4 > Losses to Pass assert(params.wins(1)-params.wins(2)/4>params.wins(3),sprintf('%d wins; %d ties; %d losses',params.wins));
98 wins; 0 ties; 2 losses
2   Pass
%% % Implement tron.m resizing to scr when assert W-T/4>L Fails global scr feval(@assignin,'caller','score',floor(2*scr)); %fh=fopen('tron.m','wt'); %fprintf(fh,'%s\n',repmat('1;',[1,floor(scr)]) ); %fclose(fh);