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A standard Rubik's Cube is shown in 3-D and also unfolded to identify the specific Tile-face/Vector numbering.

The faces are White-Up / Red-Left / Blue-Front / Orange-Right / Yellow-Down / Green-Back (ULFRDB)

Moves are denoted as F for clockwise rotation of the Front face. F' is CCW and F2 is F twice. The loaded function r_new=rubick_rot(mov,r) implements moves 1-18: UFDLBRU'F'D'L'B'R'U2F2D2L2B2R2.

Input: (rubik)

rubik: row vector of size 54 (The cube started [L=0,U=1,F=2,D=3,B=4,R=5] and then received one or two face moves.

Output: mov (A row vector of one or two of values {1:18}) mov: is a vector values 1:18 representing the moves in order to fix the cube: UFDLBRU'F'D'L'B'R'U2F2D2L2B2R2

- Example:
- If the cube was randomized by [1 9] UD', the one and only 2 move answer is [3 7] DU' which are the complements in reverse order.
- Minimum moves is also required. Scramble by 13(U2) should return a [13], not [1 1] or [7 7]
- Verifications will be by executing your move vector against the provided rubik and checking number of moves.

The function rubik_rot(mov,r) is available for usage

This is the next incremental solution step: Move optimization.

Additional Challenges will be solving the cube at even deeper depths for time and minimizing face moves utilized. This depth does not justify a time check.

4 correct solutions
8 incorrect solutions

Last solution submitted on Aug 09, 2013