Winner the cyclist (CT 1)

Darkness 2005-11-02 09:00:00 UTC
 
Twilight 2005-11-03 09:00:00 UTC
 
Daylight 2005-11-04 09:00:00 UTC
 
Finish 2005-11-09 09:00:00 UTC

Sudoku - Comments

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Date Submission Comment
2005-11-09 08:33:39 UTC solverD1
by Yi Cao
correct
by Yi Cao
2005-11-09 08:28:48 UTC solverD
by Yi Cao
Another way
by Yi Cao
2005-11-09 04:49:53 UTC anyone try this yet?
by Niilo Sirola
more uint8's sprinkled around
by Niilo Sirola
2005-11-09 04:28:30 UTC tweakmoron12
by XeF
decreased the tweak
increased the reps slightly
by XeF
2005-11-09 04:14:54 UTC tweakzombie11
by XeF
the opposite of a bad idea
by XeF
2005-11-09 04:13:23 UTC tweakmoron11
by XeF
bad idea
by XeF
2005-11-09 04:01:17 UTC tweakmoron10
by XeF
unlikely to improve things

by XeF
2005-11-09 03:38:15 UTC nibbler
by Niilo Sirola
index1v = uint8(q(index1v));
by Niilo Sirola
2005-11-09 03:00:48 UTC tweakcase9_7
by XeF
messed up the last score?
by XeF
2005-11-09 02:49:28 UTC tweakcase9_6
by XeF
found the @#@!
by XeF
2005-11-09 02:38:11 UTC tweakcase9_5
by XeF
more of the same
by XeF
2005-11-09 02:36:15 UTC tweakcase9_4
by XeF
Matlab 6 takes 1500 seconds to process the present winnning algorithm.
You lot see every dumb little change.
by XeF
2005-11-09 02:22:48 UTC tweakcase9_2
by XeF
whoops
by XeF
2005-11-09 02:18:23 UTC tweakcase9_1
by XeF
less reps and more runs if there are fewer spare in the list
by XeF
2005-11-09 02:13:55 UTC tweakcase9
by XeF
adjusting the number of reps and reruns according to the number of spare elements in the list
by XeF
2005-11-09 02:03:20 UTC just2try_tweak3_diffrnt
by Juan
another variation of the same thing
by Juan
2005-11-09 01:51:07 UTC tweakcase8_4
by XeF
dumb method of getting a lower result
by XeF
2005-11-09 01:35:21 UTC tweakcase8_3
by XeF
going for a low result
by XeF
2005-11-09 01:03:56 UTC tweakcase8_2
by XeF
% finding out the time penalty per NUMRUN
by XeF
2005-11-09 01:00:40 UTC tweakcase8
by Dan Kitcher
% small try
% expected to take ages

by Dan Kitcher
2005-11-09 00:06:11 UTC WER_GA3
by Bill Rooker
POPULATIONSIZE = 20 MAXGENERATION = 100 FITNESSMAX - 10 CROSSOVERPROBABILITY = 0.6 if (Generation == floor(MAXGENERATION/10)) ELITISM = 1; end
by Bill Rooker
2005-11-08 23:45:16 UTC WER_GA2
by Bill Rooker
POPULATIONSIZE = 50
MAXGENERATION = 1000
FITNESSMAX - 10
CROSSOVERPROBABILITY = 0.6
if (Generation == floor(MAXGENERATION/10))
ELITISM = 1;
end

by Bill Rooker
2005-11-08 23:44:34 UTC WER_GA_2
by Bill Rooker
POPULATIONSIZE = 50
MAXGENERATION = 1000
FITNESSMAX - 10
CROSSOVERPROBABILITY = 0.6
if (Generation == floor(MAXGENERATION/10))
ELITISM = 1;
end

by Bill Rooker
2005-11-08 23:41:04 UTC WER_GA_1
by Bill Rooker
POPULATIONSIZE = 50
MAXGENERATION = 1000
FITNESSMAX - 10
CROSSOVERPROBABILITY = 0.6
if (Generation == floor(MAXGENERATION/10))
ELITISM = 1;
end

by Bill Rooker
2005-11-08 20:51:57 UTC just2try_tweak3_another
by Juan
kicking the board slightly differently
by Juan