2006-12-06 09:00:00 UTC

# Pcode checker

Status: Failed
Results:

Basis for: Pcode Checkerr (diff)

Mr. Pcode
06 Dec 2006
Checking the claim that comments don't hurt performance.
Code
```function solution = solver(n)

% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006

% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles inside a black box by
%   shining light beams. N determines the size of the n-by-n black box.
%   The return value SOLUTION should contain your best guess for the n-by-n
%   game board.
%

%  The MATLAB Contest Team
%  November 2006
% SOLVER Lame solver for the Black Box contest.
%
%   SOLUTION = SOLVER(N) figures out the particles in```