Ring Render
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The main script to start the GUI is 'ring.m'. The first GUI will ask for dimension inputs and color. After filling in this information, a second GUI is used to design the ring cross-section. This cross-section is based upon setting up the inner edge of the ring (i.e., finger hole) for the starting points. The user inputs points for the outer edge. These points are anchored to the grid lines, which are millimeter lengths. When finished inputting points, click on a point to the left of the vertical line. This point is not rendered. Click on the 'Ok' button to see your ring. The render code is currently set to have the ring semi-transparent, but this can be changed by setting the 'FaceAlpha' value to 1 (ring_render.m, line 56). A relatively large angle spacing (ring_render.m , line 11) is used to allow for slower computers to both draw and rotate the ring.
Cite As
Tim Streeter (2024). Ring Render (https://www.mathworks.com/matlabcentral/fileexchange/13335-ring-render), MATLAB Central File Exchange. Retrieved .
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Version | Published | Release Notes | |
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1.0.0.0 |