| uicontrol(hFCongr,'Style','text',...
'Position',[10 10 Pos1(3:4)-20],...
'FontName','Comic Sans MS','FontSize',28,...
'ForegroundColor',[0 0 1],...
'String','Congratulations!');
else
figure(hFCongr);
set(hFCongr,'Position',Pos1);
end
|
function Congr(hAxes,Cube)
%Congr - Test completeness of cube, and, if appropriate, give a Congratulation-message
% Congr(hAxes,Cube)
Color=Cube.Color;
NumColor=Cube.RotLayerCube;
for k1=1:6, % check any side
onesq = Color(k1,NumColor(k1,1)); % one square of side
if any(Color(k1,NumColor(k1,2:9))~=onesq)
return
end
end
if Cube.bFullCube
for x=1:6
for y=1:4
z=Cube.iExtraFaces(x,y);
if Cube.Color(z,Cube.iMid(x))~=Cube.Color(Cube.iMidInd(z))
return
end
end
end
end
hFig = get(hAxes,'Parent'); % main figure handle
Pos = get(hFig,'Position');
dPos = [20,200,-40,-380];
Pos1 = Pos+dPos; % new position
hFCongr=findobj('Tag','RubikCongr');
if isempty(hFCongr)
hFCongr = figure('Position',Pos1,...
'Color',get(0,'DefaultUicontrolBackgroundColor'),...
'Resize','off','MenuBar','none',...
'NumberTitle','off','Name','Rubik Cube Game Congratulations', ...
'Tag','RubikCongr' ...
);
hTCongr = uicontrol(hFCongr,'Style','text',...
'Position',[10 10 Pos1(3:4)-20],...
'FontName','Comic Sans MS','FontSize',28,...
'ForegroundColor',[0 0 1],...
'String','Congratulations!');
else
figure(hFCongr);
set(hFCongr,'Position',Pos1);
end
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