No BSD License
% Init file for Hopping Robot. % % Guy Rouleau % Copyright 2008-2009, The MathWorks, Inc. % % %% Body body.mass = 16; % kg body.inertia = [0.9 0 0; 0 0.85 0; 0 0 .91]; % kg-m^2 body.ydim = 0.1; % m body.xdim = 0.2; % m body.zdim = 0.15 ; % m %% Leg leg.mass = 0.5; % kg leg.inertia = eye(3)*0.0111; % kg-m^2 leg.length = 0.75; leg.hip.friction = 100; leg.actuator.kp = 100000; leg.actuator.c = 2000; leg.actuator.MaxLength = 0.08; leg.actuator.Threshold = .1; leg.NatFreq = 3*2*pi; % Rad/sec leg.zeta = 0.1; leg.stiffness = leg.NatFreq^2*(leg.mass + body.mass); leg.damping = 2* leg.zeta * leg.NatFreq * (leg.mass + body.mass); %% Ground ground.stiffness = 100000; % N/m ground.damping = 4000; % N.m/s %% Controller ctrl.MaxHipTorque = 500; ctrl.angle.Kp = 1000; ctrl.angle.Kv = 20; ctrl.vel.Kp = 0.04; ctrl.vel.Ki = 0.01; ctrl.vel.hip.Kp = 5000; %% Trajectories Traj.circle.radius = 5; Traj.circle.vel =.3; Traj.circle.T = 2*pi*Traj.circle.radius/Traj.circle.vel; Traj.circle.omega = 2*pi/Traj.circle.T; Traj.circle.A=Traj.circle.radius*Traj.circle.omega; Traj.circle.starttime=Traj.circle.T/4; Traj.square=[ 0 0 0 5 0 0 10 .3 0 25 .3 0 30 0 .3 45 0 .3 50 -.3 0 65 -.3 0 70 0 -.3 85 0 -.3 90 0 0 100 0 0 ];
Contact us