| image_interpolation(Iin,Tlocalx,Tlocaly,Interpolation,Boundary,ImageSize)
|
function Iout = image_interpolation(Iin,Tlocalx,Tlocaly,Interpolation,Boundary,ImageSize)
% This function is used to transform an 2D image, in a backwards way with an
% transformation image.
%
% Iout = image_interpolation(Iin,Tlocalx,Tlocaly,Interpolation,Boundary,ImageSize)
%
% inputs,
% Iin : 2D greyscale or color input image
% Tlocalx,Tlocaly : (Backwards) Transformation images for all image pixels
% Interpolation:
% 'nearest' - nearest-neighbor interpolation
% 'bilinear' - bilinear interpolation
% 'bicubic' - cubic interpolation; the default method
% Boundary:
% 'zero' - outside input image are implicilty assumed to be zero
% 'replicate' - Input array values outside the bounds of the array
% are assumed to equal the nearest array border value
% (optional)
% ImageSize: - Size of output image
% outputs,
% Iout : The transformed image
%
% Function is written by D.Kroon University of Twente (September 2010)
if(~isa(Iin,'double')), Iin=double(Iin); end
if(nargin<6), ImageSize=[size(Iin,1) size(Iin,2)]; end
if(ndims(Iin)==2), lo=1; else lo=3; end
switch(lower(Interpolation))
case 'nearest'
xBas0=round(Tlocalx);
yBas0=round(Tlocaly);
case 'bilinear'
xBas0=floor(Tlocalx);
yBas0=floor(Tlocaly);
xBas1=xBas0+1;
yBas1=yBas0+1;
% Linear interpolation constants (percentages)
tx=Tlocalx-xBas0;
ty=Tlocaly-yBas0;
perc0=(1-tx).*(1-ty);
perc1=(1-tx).*ty;
perc2=tx.*(1-ty);
perc3=tx.*ty;
case 'bicubic'
xBas0=floor(Tlocalx);
yBas0=floor(Tlocaly);
tx=Tlocalx-xBas0;
ty=Tlocaly-yBas0;
% Determine the t vectors
vec_tx0= 0.5; vec_tx1= 0.5*tx; vec_tx2= 0.5*tx.^2; vec_tx3= 0.5*tx.^3;
vec_ty0= 0.5; vec_ty1= 0.5*ty; vec_ty2= 0.5*ty.^2;vec_ty3= 0.5*ty.^3;
% t vector multiplied with 4x4 bicubic kernel gives the to q vectors
vec_qx0= -1.0*vec_tx1 + 2.0*vec_tx2 - 1.0*vec_tx3;
vec_qx1= 2.0*vec_tx0 - 5.0*vec_tx2 + 3.0*vec_tx3;
vec_qx2= 1.0*vec_tx1 + 4.0*vec_tx2 - 3.0*vec_tx3;
vec_qx3= -1.0*vec_tx2 + 1.0*vec_tx3;
vec_qy0= -1.0*vec_ty1 + 2.0*vec_ty2 - 1.0*vec_ty3;
vec_qy1= 2.0*vec_ty0 - 5.0*vec_ty2 + 3.0*vec_ty3;
vec_qy2= 1.0*vec_ty1 + 4.0*vec_ty2 - 3.0*vec_ty3;
vec_qy3= -1.0*vec_ty2 + 1.0*vec_ty3;
% Determine 1D neighbour coordinates
xn0=xBas0-1; xn1=xBas0; xn2=xBas0+1; xn3=xBas0+2;
yn0=yBas0-1; yn1=yBas0; yn2=yBas0+1; yn3=yBas0+2;
otherwise
error('image_interpolation:inputs','unknown interpolation method');
end
% limit indexes to boundaries
switch(lower(Interpolation))
case 'nearest'
check_xBas0=(xBas0<0)|(xBas0>(size(Iin,1)-1));
check_yBas0=(yBas0<0)|(yBas0>(size(Iin,2)-1));
xBas0=min(max(xBas0,0),size(Iin,1)-1);
yBas0=min(max(yBas0,0),size(Iin,2)-1);
case 'bilinear'
check_xBas0=(xBas0<0)|(xBas0>(size(Iin,1)-1));
check_yBas0=(yBas0<0)|(yBas0>(size(Iin,2)-1));
check_xBas1=(xBas1<0)|(xBas1>(size(Iin,1)-1));
check_yBas1=(yBas1<0)|(yBas1>(size(Iin,2)-1));
xBas0=min(max(xBas0,0),size(Iin,1)-1);
yBas0=min(max(yBas0,0),size(Iin,2)-1);
xBas1=min(max(xBas1,0),size(Iin,1)-1);
yBas1=min(max(yBas1,0),size(Iin,2)-1);
case 'bicubic'
check_xn0=(xn0<0)|(xn0>(size(Iin,1)-1));
check_xn1=(xn1<0)|(xn1>(size(Iin,1)-1));
check_xn2=(xn2<0)|(xn2>(size(Iin,1)-1));
check_xn3=(xn3<0)|(xn3>(size(Iin,1)-1));
check_yn0=(yn0<0)|(yn0>(size(Iin,2)-1));
check_yn1=(yn1<0)|(yn1>(size(Iin,2)-1));
check_yn2=(yn2<0)|(yn2>(size(Iin,2)-1));
check_yn3=(yn3<0)|(yn3>(size(Iin,2)-1));
xn0=min(max(xn0,0),size(Iin,1)-1);
xn1=min(max(xn1,0),size(Iin,1)-1);
xn2=min(max(xn2,0),size(Iin,1)-1);
xn3=min(max(xn3,0),size(Iin,1)-1);
yn0=min(max(yn0,0),size(Iin,2)-1);
yn1=min(max(yn1,0),size(Iin,2)-1);
yn2=min(max(yn2,0),size(Iin,2)-1);
yn3=min(max(yn3,0),size(Iin,2)-1);
end
Iout=zeros([ImageSize(1:2) lo]);
for i=1:lo; % Loop incase of RGB
Iin_one=Iin(:,:,i);
switch(lower(Interpolation))
case 'nearest'
% Get the intensities
intensity_xyz0=Iin_one(1+xBas0+yBas0*size(Iin,1));
% Set pixels outside the image
switch(lower(Boundary))
case 'zero'
intensity_xyz0(check_xBas0|check_yBas0)=0;
otherwise
end
% Combine the weighted neighbour pixel intensities
Iout_one=intensity_xyz0;
case 'bilinear'
% Get the intensities
intensity_xyz0=Iin_one(1+xBas0+yBas0*size(Iin,1));
intensity_xyz1=Iin_one(1+xBas0+yBas1*size(Iin,1));
intensity_xyz2=Iin_one(1+xBas1+yBas0*size(Iin,1));
intensity_xyz3=Iin_one(1+xBas1+yBas1*size(Iin,1));
% Set pixels outside the image
switch(lower(Boundary))
case 'zero'
intensity_xyz0(check_xBas0|check_yBas0)=0;
intensity_xyz1(check_xBas0|check_yBas1)=0;
intensity_xyz2(check_xBas1|check_yBas0)=0;
intensity_xyz3(check_xBas1|check_yBas1)=0;
otherwise
end
% Combine the weighted neighbour pixel intensities
Iout_one=intensity_xyz0.*perc0+intensity_xyz1.*perc1+intensity_xyz2.*perc2+intensity_xyz3.*perc3;
case 'bicubic'
% Get the intensities
Iy0x0=Iin_one(1+xn0+yn0*size(Iin,1));Iy0x1=Iin_one(1+xn1+yn0*size(Iin,1));
Iy0x2=Iin_one(1+xn2+yn0*size(Iin,1));Iy0x3=Iin_one(1+xn3+yn0*size(Iin,1));
Iy1x0=Iin_one(1+xn0+yn1*size(Iin,1));Iy1x1=Iin_one(1+xn1+yn1*size(Iin,1));
Iy1x2=Iin_one(1+xn2+yn1*size(Iin,1));Iy1x3=Iin_one(1+xn3+yn1*size(Iin,1));
Iy2x0=Iin_one(1+xn0+yn2*size(Iin,1));Iy2x1=Iin_one(1+xn1+yn2*size(Iin,1));
Iy2x2=Iin_one(1+xn2+yn2*size(Iin,1));Iy2x3=Iin_one(1+xn3+yn2*size(Iin,1));
Iy3x0=Iin_one(1+xn0+yn3*size(Iin,1));Iy3x1=Iin_one(1+xn1+yn3*size(Iin,1));
Iy3x2=Iin_one(1+xn2+yn3*size(Iin,1));Iy3x3=Iin_one(1+xn3+yn3*size(Iin,1));
% Set pixels outside the image
switch(lower(Boundary))
case 'zero'
Iy0x0(check_yn0|check_xn0)=0;Iy0x1(check_yn0|check_xn1)=0;
Iy0x2(check_yn0|check_xn2)=0;Iy0x3(check_yn0|check_xn3)=0;
Iy1x0(check_yn1|check_xn0)=0;Iy1x1(check_yn1|check_xn1)=0;
Iy1x2(check_yn1|check_xn2)=0;Iy1x3(check_yn1|check_xn3)=0;
Iy2x0(check_yn2|check_xn0)=0;Iy2x1(check_yn2|check_xn1)=0;
Iy2x2(check_yn2|check_xn2)=0;Iy2x3(check_yn2|check_xn3)=0;
Iy3x0(check_yn3|check_xn0)=0;Iy3x1(check_yn3|check_xn1)=0;
Iy3x2(check_yn3|check_xn2)=0;Iy3x3(check_yn3|check_xn3)=0;
otherwise
end
% Combine the weighted neighbour pixel intensities
Iout_one=vec_qy0.*(vec_qx0.*Iy0x0+vec_qx1.*Iy0x1+vec_qx2.*Iy0x2+vec_qx3.*Iy0x3)+...
vec_qy1.*(vec_qx0.*Iy1x0+vec_qx1.*Iy1x1+vec_qx2.*Iy1x2+vec_qx3.*Iy1x3)+...
vec_qy2.*(vec_qx0.*Iy2x0+vec_qx1.*Iy2x1+vec_qx2.*Iy2x2+vec_qx3.*Iy2x3)+...
vec_qy3.*(vec_qx0.*Iy3x0+vec_qx1.*Iy3x1+vec_qx2.*Iy3x2+vec_qx3.*Iy3x3);
end
Iout(:,:,i)=reshape(Iout_one, ImageSize);
end
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