No BSD License
%========================================= % Graph Algorithms in Matlab Code (gaimc) % Written by David Gleich % Version 1.0 (beta) % 2008-2009 %========================================= % % Search algorithms % dfs - depth first search % bfs - breadth first search % % Shortest path algorithms % dijkstra - Dijkstra's shortest path algorithm % % Minimum spanning tree algorithms % mst_prim - Compute an MST using Prim's algorithm % % Matching % bipartite_matching - Compute a maximum weight bipartite matching % % Connected components % scomponents - Compute strongly connected components % largest_component - Selects only the largest component % % Statistics % clustercoeffs - Compute clustering coefficients % dirclustercoeffs - Compute directed clustering coefficients % corenums - Compute core numbers % % Drawing % graph_draw - Draw an adjacency matrix (from Leon Peshkin) % % Helper functions % sparse_to_csr - Compressed sparse row arrays from a matrix % csr_to_sparse - Convert back to Matlab sparse matrices % load_gaimc_graph - Loads a sample graph from the library % David F. Gleich % Copyright, Stanford University, 2008-2009 % History % 2008-04-10: Initial version % TODO for release % Fix mlintrpt errors % Future todos % Implement weighted core nums % More testing % Implement all pairs shortest paths with Floyd Warshall
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