19 Jun 2009
11 Jun 2014)
Library to handle 3D geometric primitives: create, intersect, display, and make basic computations
function n = vectorNorm3d(v)
%VECTORNORM3D Norm of a 3D vector or of set of 3D vectors
% N = vectorNorm3d(V);
% Returns the norm of vector V.
% When V is a N-by-3 array, compute norm for each vector of the array.
% Vector are given as rows. Result is then a N-by-1 array.
% NOTE: compute only euclidean norm.
% See Also
% vectors3d, normalizeVector3d, vectorAngle3d, hypot3
% author : David Legland
% INRA - TPV URPOI - BIA IMASTE
% created the 21/02/2005.
% 19/06/2009 rename as vectorNorm3d
n = sqrt(sum(v.*v, 2));