function area = meshSurfaceArea(vertices, edges, faces)
%MESHSURFACEAREA Surface area of a polyhedral mesh
%
% S = meshSurfaceArea(V, F)
% S = meshSurfaceArea(V, E, F)
% Computes the surface area of the mesh specified by vertex array V and
% face array F. Vertex array is a NV-by-3 array of coordinates.
% Face array can be a NF-by-3 or NF-by-4 numeric array, or a Nf-by-1 cell
% array, containing vertex indices of each face.
%
% This functions iterates on faces, extract vertices of the current face,
% and computes the sum of face areas.
%
% This function assumes faces are coplanar and convex. If faces are all
% triangular, the function "trimeshSurfaceArea" should be more efficient.
%
%
% Example
% % compute the surface of a unit cube (should be equal to 6)
% [v f] = createCube;
% meshSurfaceArea(v, f)
% ans =
% 6
%
% See also
% meshes3d, trimeshSurfaceArea, meshVolume
%
% ------
% Author: David Legland
% e-mail: david.legland@grignon.inra.fr
% Created: 2010-10-13, using Matlab 7.9.0.529 (R2009b)
% Copyright 2010 INRA - Cepia Software Platform.
% check input number
if nargin == 2
faces = edges;
end
% pre-compute normals
normals = normalizeVector3d(faceNormal(vertices, faces));
% init accumulator
area = 0;
if isnumeric(faces)
% iterate on faces in a numeric array
for i = 1:size(faces, 1)
poly = vertices(faces(i, :), :);
area = area + polyArea3d(poly, normals(i,:));
end
else
% iterate on faces in a cell array
for i = 1:size(faces, 1)
poly = vertices(faces{i}, :);
area = area + polyArea3d(poly, normals(i,:));
end
end
function a = polyArea3d(v, normal)
nv = size(v, 1);
v0 = repmat(v(1,:), nv, 1);
products = sum(cross(v-v0, v([2:end 1], :)-v0, 2), 1);
a = abs(dot(products, normal, 2))/2;