Code covered by the BSD License  

Highlights from
41 Complete GUI Examples

  • GUI_1() Demonstrate how to delete an entry from a uicontrol string.
  • GUI_10() Demonstrate how to make an image visible or invisible by pushbutton.
  • GUI_11()
  • GUI_12() Demonstrate how to control the mouse pointer from a GUI.
  • GUI_13() Demonstrate how to display & change a slider's position with an edit box.
  • GUI_14() Demonstrate colored text in a listbox, & how extract user's choice.
  • GUI_15() Demonstrate an edit text which has copyable but unchangeable text.
  • GUI_16() Demonstrate display & change a slider's position & limits with edit boxes
  • GUI_17() Demonstrate how to have a running clock in a GUI, and timer use.
  • GUI_18() Demonstrate the use of the buttondownfcn for an axes.
  • GUI_19() Demonstrate how to keep track of the number of times an action is taken
  • GUI_2() Demonstrate how to add a new entry to a uicontrol string.
  • GUI_20() Demonstrate how to get the chosen string from a popup.
  • GUI_21() Demonstrate how to get selection from a popup to an edit box & vis versa.
  • GUI_22() Demonstrate how to get selection from a popup to an edit box & vis versa.
  • GUI_23() Demonstrate finding which figure was current before callback execution.
  • GUI_24() Demonstrate how to get data from one GUI to another (data passing).
  • GUI_25() Demonstrate how to make an image loader.
  • GUI_26() Demonstrate how to make the choices in several popups mutually exclusive.
  • GUI_27() Demonstrate how to display the current location of the mouse in an axes.
  • GUI_28() Demonstrate uicontextmenu for an axes click.
  • GUI_29() Demonstrate the use of a uicontrol to manipulate an axes from a GUI,
  • GUI_3() Demonstrate how to hide a uicontrol from the user.
  • GUI_30() Same as GUI_29, except uses callback strings.
  • GUI_31() Demonstrate multiple uicontrol manipulations based on user choices.
  • GUI_32(str) Demonstrate how to get data from a GUI into the base workspace without
  • GUI_33() Demonstrate how to export data with context menu.
  • GUI_34() Demonstrate how to make a simple printscreen GUI. Note that this does
  • GUI_35() Demonstrate how to use toggle buttons to mimic tabbed panels.
  • GUI_36() Demonstrate how to make a custom dialog box which returns information.
  • GUI_37(str,time_out) Demonstrate how to make a password editbox, and nested function
  • GUI_38() Demonstrate bringing the focus to the figure after callback using JAVA.
  • GUI_39() Demonstrate use of nested functions for callbacks and other functions.
  • GUI_4() Demonstrate how to make a multiline editbox.
  • GUI_40() Demonstrate how to use an image as a background of a GUI.
  • GUI_41() Demonstrate how to save and load the state of a GUI system.
  • GUI_5() Demonstrate how to use a pushbutton to delete bits of string and how to
  • GUI_6() Demonstrate how to update one uicontrol with data from others.
  • GUI_7() Demonstrate how to store choice counters for multiple user choices.
  • GUI_8() Demonstrate how to tell which button in a uibuttongroup is selected.
  • GUI_9() Demonstrate one way to let the user know a process is running.
  • previewGUIs() This is a helper GUI which lets the user quickly view all of the example
  • contents.mSyntax Considerations for reading the M-Code:
  • View all files

41 Complete GUI Examples

by

 

27 Jul 2009 (Updated )

41 working GUIs to read and learn.

Editor's Notes:

This file was selected as MATLAB Central Pick of the Week

GUI_2()
function [] = GUI_2()
% Demonstrate how to add a new entry to a uicontrol string.  
% Creates a listbox with some strings in it, an editbox and a pushbutton.  
% User types some text into the editbox, then pushes the pushbutton.  The 
% user's text will be added to the top of the listbox.
% 
% Suggested exercise:  Modify the code so that hitting return after a 
% string is typed performs the same task as pushing the pushbutton.
%
%
% Author:  Matt Fig
% Date:  7/15/2009

S.fh = figure('units','pixels',...
              'position',[500 500 200 300],...
              'menubar','none',...
              'name','GUI_2',...
              'numbertitle','off',...
              'resize','off');

S.ls = uicontrol('style','list',...
                 'unit','pix',...
                 'position',[10 110 180 180],...
                 'min',0,'max',2,...
                 'fontsize',14,...
                 'string',{'one';'two';'three';'four'});         
S.ed = uicontrol('style','edit',...
                 'unit','pix',...
                 'position',[10 60 180 30],...
                 'fontsize',14,...
                 'string','New String');
S.pb = uicontrol('style','push',...
                 'units','pix',...
                 'position',[10 10 180 40],...
                 'fontsize',14,...
                 'string','Add String',...
                 'callback',{@ed_call,S});

            
            
function [] = ed_call(varargin)
% Callback for pushbutton, adds new string from edit box.
S = varargin{3};  % Get the structure.
oldstr = get(S.ls,'string'); % The string as it is now.
addstr = {get(S.ed,'string')}; % The string to add to the stack.
% The order of the args to cat puts the new string either on top or bottom.
set(S.ls,'str',{addstr{:},oldstr{:}});  % Put the new string on top -OR-
% set(S.ls,'str',{oldstr{:},addstr{:}});  % Put the new string on bottom.


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