entry for one of 'Doug’s MATLAB Video Tutorials' puzzles
by T
05 Aug 2009
submission for a MATLAB puzzle based on LabPixies' flood game
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| File Information |
| Description |
For the puzzle, see here: http://blogs.mathworks.com/videos/2009/07/28/puzzler-rules-of-the-new-game/
I have chosen for a flexible setup, the basic principle is this:
1. generate all possible boards for a number ('lookAheadMoves') of moves ahead.
2. use some criteria ('rankBoardMethod') to rank all possible outcomes
3. adjust the board with a number ('maxNewMoves') of the moves that lead to the highest ranked outcome
4. continue 1 to 3 until board is solved or maximum moves is reached
you can play around with the number of alternative boards created, and with the ranking method. If the number of alternative boards is very high, the algorithm is guaranteed to find the optimal solution. With a large number of colours (options) and a large board this becomes computationally infeasible.
see comments for examples |
| Required Products |
Image Processing Toolbox
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| MATLAB release |
MATLAB 7.5 (R2007b)
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Applied By |
Date/Time |
| imdilate |
T |
05 Aug 2009 11:40:05 |
| bwlabel |
T |
05 Aug 2009 11:40:05 |
| labpixies |
T |
05 Aug 2009 11:40:05 |
| flood |
T |
05 Aug 2009 11:40:05 |
| puzzler |
T |
10 Aug 2009 03:27:42 |
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