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LSCM Toolbox

version 1.0 (9.23 KB) by

Least Squares Conformal Mapping algorithm. Produces a 2D u-v mesh from a 3D object.

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Implementation of Levy et al's LSCM algorithm [1]. Also includes a basic Wavefront OBJ file format reader, and an implementation taking advantage of speed-ups available using JACKET from Accelereyes to perform some computations on an NVIDIA GPU.

[1] B. Lévy, S. Petitjean, N. Ray, and J. Maillot, “Least squares conformal maps for automatic texture atlas generation,” ACM Trans. Graph., vol. 21, 2002, pp. 362-371.

Comments and Ratings (1)

Long

Long (view profile)

No documentation, no example, messy scripts, even the file reader does not function properly when loading face information. In cases when a mesh is successfully loaded, the LSCM script throws an error. No way to prove if this toolbox is functioning at this stage.

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MATLAB 7.8 (R2009a)

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