Code covered by the BSD License
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CoherenceFilter(u,Options)
This function COHERENCEFILTER will perform Anisotropic Diffusion of a
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D=derivatives(I,option)
Sobel like derivatives with Scharr rotation invariance stencil notations.
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I=imgaussian(I,sigma,siz)
IMGAUSSIAN filters an 1D, 2D color/greyscale or 3D image with an
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Jmap_complie()
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RegionMerging_complie()
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[Dxx,Dxy,Dxz,Dyy,Dyz,Dzz]=Str...
From Structure Tensor to Diffusion Tensor, a 3D implementation of the 2D
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[Dxx,Dxy,Dyy]=ConstructDiffus...
Construct the edge preserving diffusion tensor D = [a,b;b,c] such as
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[Jxx, Jxy, Jxz, Jyy, Jyz, Jzz...
This function calculates the 3D Structure Tensor
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[Jxx, Jxy, Jyy]=StructureTens...
This function calculates the 2D
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[mu1,mu2,v1x,v1y,v2x,v2y]=Eig...
This function computes the eigenvectors and eigen values of the 2D image
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[mu3,mu2,mu1,v3x,v3y,v3z,v2x,...
This function calculates the eigen values and vectors, of the 3D image hessian.
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cmp_Jmap(img, scale, n_colors...
compute Jmap introduce in [1]
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colorImgSeg(img_dir, ...
An implementation of [1]
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diffusion_scheme_3D_standard(...
Standard Discretization of 3D image diffusion.
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local_min_complie()
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local_min_img(img, scale)
find the local minima with neighbor-hood scale 'scale' of an image
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seededRegionGrowing_complie()
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showcs3(varargin)
SHOWCS3 M-file for showcs3.fig
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speedTrans(Jmap, threshold, s...
trans the Jmap to a speed map
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u=diffusion_scheme_2D_implici...
Diffusion scheme as introduced by Weickert "Anisotropic Diffusion
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u=diffusion_scheme_2D_non_neg...
The Basic non_negativity diffusion equation. (Can be found in "A Scheme for
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u=diffusion_scheme_2D_rotatio...
Most diffusion discretizations are not rotation-invariant, probably
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u=diffusion_scheme_2D_standar...
The standard diffusion equation. (Can be found in "A Scheme for
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u=diffusion_scheme_3D_implici...
This 3D Diffusion scheme is based on introduced by Weickert
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u=diffusion_scheme_3D_non_neg...
This is a basic non_negativity discretization of the 3D diffusion
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u=diffusion_scheme_3D_rotatio...
Most diffusion discretizations are not rotation-invariant. This is an
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CoherenceFilterStep2D.m
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CoherenceFilterStep3D.m
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View all files
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color image segmentation
by Su Dongcai
segment color image robust to texture
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| speedTrans(Jmap, threshold, sigma)
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function speed_map = speedTrans(Jmap, threshold, sigma)
%trans the Jmap to a speed map
%inputs:
% Jmap:
% threshold: edge threshold
% sigma:
%outputs:
% speed_map
Jmap = Jmap / max(Jmap(:));
Jmap = 1-Jmap;
edge = (Jmap > threshold);
speed_map = exp(-((Jmap-threshold)/sigma).^2);
speed_map(edge) = 1;
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