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Travel Guide (GridLess Based Djikstra Algorithm)

by Krishna Lalith

 

09 Mar 2011

Player need to Define Map & 2 Points to get Shortest Distance.

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Description

Description of Game:

Objective: Shortest Distance Path between 2 Points.

Step 1: Define the Map using the GRID Points Only.
Step 2: Define the 2 Points to get Shortest Distance Path.

Note 1: For every click a Straight Line is drawn to its previous Point.
Note 2: "Loop" is used for a different Route Selection definition.
Note 3: "Travel" is used to Define 2 Points for a defined Map by user.
Note 4: Background Image is just a reference (no connection with Code).

MATLAB release MATLAB 7.5 (R2007b)
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08 Oct 2011 Mr Smart  
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Tag Activity for this File
Tag Applied By Date/Time
djikstra Krishna Lalith 14 Mar 2011 09:56:33
algorithm Krishna Lalith 14 Mar 2011 09:56:33
shortest Krishna Lalith 14 Mar 2011 09:56:33
distance Krishna Lalith 14 Mar 2011 09:56:33
map Krishna Lalith 14 Mar 2011 09:56:33
game Krishna Lalith 14 Mar 2011 09:56:33

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